03-6-2018, 12:21 AM
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#2460
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Very Grave Indeed
Join Date: Apr 2004
Location: Ontario, Canada
Age: 40
Posts: 10,098
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Re: FFR Suggestions
Quote:
Originally Posted by Adalicia
And I mean, there's a point where the credit system becomes completely redundant to anyone who has played long enough, given that "they can just make any song they add be a purchased song whenever they want" people might actually start requesting their accepted files be added for purchase if they had an incentive to. A virtual currency in-games is only as viable as the resources available to spend it on, if there's little means to spend the economy stagnates and the value of the credits becomes worthless. Currency exists to exchange for goods and services, without those why even have credits? I'm just trying promote purpose is all
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Is there a compelling reason to even -have- secret and purchased songs? Like, do you think the game would be worse if we just made every song always available? Or tied the currently secret/purchased genres into a bunch of new kinds of skill token?
The virtual currency doesn't need to be viable. The volume of credits floating around is so high that anybody who wants to have all the purchased and secret songs just can. Having credits from the shop go to the person who made the stepfile also involves the wildly larger task of "Completely redoing the entire credit system to make it so there's anything to actually bother doing with it to make getting it at all desirable"
Have suggestions for that as well?
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